<?xml version='1.0'?>

<gl_extension name="GLES_NV_non_square_matrices" reg_no="160">
	<tokens>
		<token name="GL_FLOAT_MAT2x3_NV" value="0x8B65"/>
		<token name="GL_FLOAT_MAT2x4_NV" value="0x8B66"/>
		<token name="GL_FLOAT_MAT3x2_NV" value="0x8B67"/>
		<token name="GL_FLOAT_MAT3x4_NV" value="0x8B68"/>
		<token name="GL_FLOAT_MAT4x2_NV" value="0x8B69"/>
		<token name="GL_FLOAT_MAT4x3_NV" value="0x8B6A"/>
	</tokens>

	<functions>
		<function name="glUniformMatrix2x3fvNV" return="void">
			<params>
				<param type="GLint" name="location"/>
				<param type="GLsizei" name="count"/>
				<param type="GLboolean" name="transpose"/>
				<param type="const GLfloat*" name="value"/>
			</params>
		</function>
		<function name="glUniformMatrix3x2fvNV" return="void">
			<params>
				<param type="GLint" name="location"/>
				<param type="GLsizei" name="count"/>
				<param type="GLboolean" name="transpose"/>
				<param type="const GLfloat*" name="value"/>
			</params>
		</function>
		<function name="glUniformMatrix2x4fvNV" return="void">
			<params>
				<param type="GLint" name="location"/>
				<param type="GLsizei" name="count"/>
				<param type="GLboolean" name="transpose"/>
				<param type="const GLfloat*" name="value"/>
			</params>
		</function>
		<function name="glUniformMatrix4x2fvNV" return="void">
			<params>
				<param type="GLint" name="location"/>
				<param type="GLsizei" name="count"/>
				<param type="GLboolean" name="transpose"/>
				<param type="const GLfloat*" name="value"/>
			</params>
		</function>
		<function name="glUniformMatrix3x4fvNV" return="void">
			<params>
				<param type="GLint" name="location"/>
				<param type="GLsizei" name="count"/>
				<param type="GLboolean" name="transpose"/>
				<param type="const GLfloat*" name="value"/>
			</params>
		</function>
		<function name="glUniformMatrix4x3fvNV" return="void">
			<params>
				<param type="GLint" name="location"/>
				<param type="GLsizei" name="count"/>
				<param type="GLboolean" name="transpose"/>
				<param type="const GLfloat*" name="value"/>
			</params>
		</function>
	</functions>
</gl_extension>
